> For the complete documentation index, see [llms.txt](https://planetary-defense-guide.gitbook.io/guide/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://planetary-defense-guide.gitbook.io/guide/getting-started/readme/nft-templates.md).

# NFT Templates

Before better understanding every aspect and dynamic of the game, it is necessary to introduce all the Planetary Defense NFTs and templates available and public on the WAX ​​blockchain.

Each NFT collection on WAX has its own well-defined structure, identified by the name "**Schema**". The Schema identifies the sections in which the NFTs, and therefore their respective Templates, must be available.\
On the Planetary Defense collection, we have the following Schema areas available.

<div align="left"><figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/A070jgqkfKaMwFs2taIM/image%20(103).png" alt=""><figcaption></figcaption></figure></div>

### Loot

The NFTs minted from Bastion (on Discord or on the web) and other NFTs that derive from missions. We have the Coins that are used as Bastion's currency, the Quantum Chests that can each give 1 Material C, UC, R and the Quantum Keys that combined with the Quantum Chests can give 1 Material E, L, M

**Coins, Quantum Chests and Quantum Keys**

<div align="center"><figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/fJzfBAFDd0a4tCZLGAte/image%20(7).png" alt="" width="93"><figcaption><p>Bastion currency</p></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/xvD6Ac0huComJCkoVd89/image%20(8).png" alt="" width="93"><figcaption><p>Bastion currency</p></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/fIe9Kg0eG8fSfMNcYhge/image%20(9).png" alt="" width="93"><figcaption><p>Bastion currency</p></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/89qEBEGKtXve4ufLLCV6/image%20(113).png" alt="" width="93"><figcaption><p>C,UC, R Materials</p></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/CgTKo5fvtkVBG0IF8uBE/image%20(114).png" alt="" width="93"><figcaption><p>E,L,M Materials</p></figcaption></figure></div>

### Material

All the NFTs that allow you to craft the Main NFTs usable in the game's Divisions. This area also includes other useful materials, such as those dedicated to Ascension and future developments.

**Epic, Legendary and Mythic Materials**

<div align="center"><figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/TUO9r65HefgVXacZZb7u/image%20(110).png" alt="" width="375"><figcaption><p>Crafting Materials</p></figcaption></figure></div>

**Common, Uncommon and Rare Materials**

<div align="center"><figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/A2SYUxQqXPcCroZka9sW/image%20(111).png" alt="" width="375"><figcaption><p>Crafting Materials</p></figcaption></figure></div>

**Primordial**

<div align="center"><figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/3Mg67RGqDLYrxeByBSvk/image%20(112).png" alt="" width="375"><figcaption><p>Fragment</p></figcaption></figure></div>

### Warlord

The NFTs needed to create your Divisions. The number of slots each Warlord has determines how many Mercenaries we can equip, regardless of their rarity.

<div align="left"><figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/vSpMebao0kgCsbWXyXtW/image%20(71).png" alt="" width="185"><figcaption><p>Tactician. Crew Slot: 1</p></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/nUAm1Oe4pHfWDzJkTEfb/image%20(72).png" alt="" width="185"><figcaption><p>Exo-Colonel. Crew Slot: 6</p></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/73rqB1aT4tKtmcf4M6PH/image%20(73).png" alt="" width="188"><figcaption><p>Warfare Architect. Crew Slot: 14</p></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/EIOwT088dVeoPNWzQ8Ej/image%20(74).png" alt="" width="188"><figcaption><p>Overlord. Crew Slot: 24</p></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/soe2vAW9Qlw8i7dqJab7/image%20(75).png" alt="" width="188"><figcaption><p>Supremacy Warden. Crew Slot: 47</p></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/1mLF0b9T1gohCi0s7YgT/image%20(76).png" alt="" width="188"><figcaption><p>Warmaster. Crew Slot: 75</p></figcaption></figure></div>

### Mercenary

Your troops with ATK, DEF and MOVE COST values. There are three types: Protector, Raider and Multi-Skilled

<div><figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/BLhKQNTqzg7jSWRUzs4M/image%20(115).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/RUWIntG4s4YpmDNdtt6o/image%20(116).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/an3xUAYIXNb0oHCJNcZu/image%20(117).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/cMWDOBWZLFrNpJUjzf00/image%20(118).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/Ssd9IS5Qz0SBilMyFQ7o/image%20(119).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/sOasr7GOHTMVsR2fXoBK/image%20(120).png" alt="" width="185"><figcaption></figcaption></figure></div>

<div><figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/TFG4qhRlhXN7FiYIq3Yi/image%20(121).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/uXJSjTNgM7XLWJ0Pz6kw/image%20(122).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/EWJKofyrPXhPE72zuH96/image%20(123).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/DwcPGXNaVT8uSGGs6rV0/image%20(124).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/0t50oiy9lR5a2uW2p7xU/image%20(125).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/S4P669rl5x9GadKsy8aE/image%20(126).png" alt="" width="185"><figcaption></figcaption></figure></div>

<div><figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/CfJ5ZszLCAM4YvViv0HF/image%20(127).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/X6p8IQKmI10lqEn7iNzH/image%20(128).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/jR7UuyCn8M4mRAbughvk/image%20(129).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/b3dTdwM0fhaWXdlbUz5z/image%20(130).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/KXNdq2nnMjjZZNUvPfsF/image%20(131).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/3igspqOFQ3NiHewpF5Kd/image%20(132).png" alt="" width="185"><figcaption></figcaption></figure></div>

### Equipment

They can be equipped on Mercenaries to add additional ATK and DEF. There are three types: Protection, Weapon, Gadget.

<div><figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/XCUgzWpUfy8F0F1WGS1u/image%20(139).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/MqDqQXaGFC4CezSeAS5C/image%20(140).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/4GCOQwoMIYdMRjN9wesM/image%20(141).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/rNIvP1beQGlLDQO2JKls/image%20(142).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/FCJk2OjEgS9LRPJqxmxC/image%20(143).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/GJx2AE3qLwVzNVYDC4yb/image%20(144).png" alt="" width="185"><figcaption></figcaption></figure></div>

<div><figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/7nJybQc3VqeGDOXady6D/image%20(145).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/54qNiJPddsULh0NeWh1M/image%20(146).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/Bu4N3dBdNFeP1JNJR0z9/image%20(147).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/qhbwCdjyfcH3ySRCQlx5/image%20(148).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/oNSymFp798qnSE8dlOSP/image%20(149).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/u5p9m3C5rtJjQCHXyfsm/image%20(150).png" alt="" width="185"><figcaption></figcaption></figure></div>

<div><figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/vTVdWfNR5rXGSKTGr7ts/image%20(151).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/Vwwo05YrM2SuRprTdcdH/image%20(152).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/lyvuLuEYq9vVOKOqEQPo/image%20(153).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/8oCAis1Oml1DxbhImr5L/image%20(154).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/RcvaUCl6ZJFLovypwPYP/image%20(155).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/8WXbkscT4JCkZdkxBOyD/image%20(156).png" alt="" width="185"><figcaption></figcaption></figure></div>

### Services

The Lava Lux cards hotel work as multipliers on Mercenaries in Divisions and can be used in Bastion to increase the number of daily missions.

<div><figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/dVPH4QLYV7LLIeZNDgG4/image%20(133).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/qErMrcZqfpuhNy8zm6F4/image%20(134).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/uyZ0eV2tVWZOe1ePfTkn/image%20(135).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/c8Ym2IgN2C7Q3DHyTPUZ/image%20(136).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/InuHmnfjI87ms086SH6Z/image%20(137).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/mF0sx9hxVp2Q3Ijz1OSC/image%20(138).png" alt="" width="185"><figcaption></figcaption></figure></div>

### Supplies

The Red Boar drinks providing ATK and DEF benefits, reduce the Move Cost of your Mercenaries. They also provide a Bastion bonus for reducing missions duration.

<div><figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/3RMg5PgD9CAoPqPLa9AA/image%20(159).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/ZLMSLp3vuKBItfYi2VD7/image%20(160).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/nha3LpGN3Osw1FjBr4kT/image%20(161).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/1jbLhV9Vpp2bPd8FGffm/image%20(162).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/m6at8IHDE7GW5lohESD5/image%20(163).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/4kbfC5ayXZErNjBVsBdI/image%20(164).png" alt="" width="185"><figcaption></figcaption></figure></div>

### Creatures

Pets add extra ATK and DEF to Mercenaries and allow for a higher success rate on Bastion missions. Their SPD stats will be used later in the game.

<div><figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/qj0nS4ODDQCKi66IwkBI/image%20(172).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/iPF92TeDWhAw8Pq4MjFm/image%20(169).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/hfcdHXNRGz2IyD2Zv7Fg/image%20(168).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/fwTuKz22yPmHSZnrscS6/image%20(167).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/C0QHaorGBv1OAF8FvHM1/image%20(166).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/usP1pjDWrIdAP54th98Y/image%20(171).png" alt="" width="185"><figcaption></figcaption></figure></div>

### Promos

Used to promote the project and are in fact Coins in a reduced denomination. Generally distributed for free at various events and through collaborations with other projects.

<figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/SdLuVPfCr84HBMesM246/image%20(6).png" alt="" width="188"><figcaption></figcaption></figure>

### Badges

They give access to exclusive resources and benefits.

<div><figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/Wlw6O4xRiFuabFcrhXya/image%20(157).png" alt="" width="185"><figcaption></figcaption></figure> <figure><img src="https://content.gitbook.com/content/6kbcVlkhhuJRfUuLf7Tt/blobs/UNcHulIRtb0nboZF53rx/image%20(158).png" alt="" width="185"><figcaption></figcaption></figure></div>

{% hint style="info" %}
There are more NFTs planned, but this is a snapshot of the current state of NFTs in the game.
{% endhint %}

{% hint style="info" %}
Note: The information on this page reflects the current state of Planetary Defense's development. As new features are actually released and the game evolves, some details here may change, and this page will be updated to stay accurate.
{% endhint %}


---

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